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Anyone who needs even-newer OpenGL standards will also have the manpower to support Metal.Īnother developer, who preferred to remain anonymous (but is behind one of the most popular strategy games released last year), agrees:
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Raymond Doerr, the developer behind Rise to Ruins concurs:Īssuming the code only remains deprecated and *not* removed, no, I don’t think it’ll hurt anything at all. He understands how MacOS works and knows what he’s talking about. They are just making clear they will not update OpenGL, which was obvious at this point.Īnd by the way, Matteo Bertello works for one of the top Mac porting companies. 10.14 will have the same drivers and support 10.13 had. OpenGL has not been updated on macOS for 7 years at least. To be fair, Apple stopped supporting OpenGL years ago, and if the past is of any indication, OpenGL will continue to work for a few more years: First of all, OpenGL is not deadįor those unfamiliar with development jargon, deprecated means the feature will continue to work, but will no longer be supported moving forward. ⚠ Keep in mind this is the personal opinion of developers, not official statements from the companies they are part of. They all came to a similar conclusion: Mac gaming will be just fine. But to set the record straight, we reached out to developers that both: This explains why many were so quick to call for the death of Mac gaming. The internet loves drama and people love to hate Apple. So fellow #gamedev folks, who else is gonna drop Mac support like a bad habit if they follow through on the #OpenGLpocalypse ? Twitter was taken over with variations of that hypothesis:
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Many went so far as to say it will eventually kill Mac gaming. Games and graphics-intensive apps that use OpenGL should now adopt Metal.Īs pointed out by industry experts, that was Apple’s first step to officially kill OpenGL and that could have serious ramifications for Mac gaming. With Mojave, macOS’s current version, Apple effectively deprecated OpenGL:Īpps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Apple’s decisions to leave OpenGL and 32-bit apps behind will both have major consequences on Mac gaming… Just not in the way most media outlets want you to believe. It is undeniable that Mac gaming is going through a lot. Metal: Taking Mac gaming to the next level.
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